Endzone - A World Apart Wiki
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Description[]

Research can be performed to develop new Buildings, formulas, Decrees or other technologies for a settlement. Knowledge points are needed to perform Research. They are generated passively by Researchers working at the Research Station or acquired by completing Side Tasks or found during Expeditions. Research tiers are unlocked by collecting Utensils.

Research Tree[]

Utensils 0 1 3 5
Food Kitchen
Housing Loitering Ban
Sturdy House >* Upgraded Shelter
Resources Hemp Weaving Mill > Diligence
Refinery
Coal Mining >** Mining Tunnel Construction
Mining Iodine >
Scrap Catcher
Logistics Improved Radio Mast
Warehouse > Upgraded Warehouse
Paved Road > Motivation
Electricity Electronics > Wind Turbine >** Electric Water Pump
Solar Collector > Battery >

>*Unlock the next research on the line.

>**This research line OR the line below needs to be unlocked to access the next research on the right.

Detailed research[]

Category - Food[]

3 Research Utensils needed
Kitchen

Unlock the Kitchen

Knowledge points: 2

Construction time: 0.2 - 2.3 seasons

Resources: 92 wood, 124 scraps, 36 cloth, 36 metal, 36 plastic


Category - Housing[]

0 Research Utensils needed 1 Research Utensils needed 3 Research Utensils needed
Loitering Ban

Unlock Loitering Ban Decree

Knowledge point: 1

Construction time: 0.1 - 1.1 seasons

Resources: 150 water, 150 food

Sturdy House

Unlock Sturdy House

Knowledge point: 1

Construction time: 0.1 - 0.5 seasons

Resources: 36 wood, 84 scrap, 6 plastic

Upgraded Shelter

Unlock Upgraded Shelter

Knowledge points: 2

Construction time: 0.3 - 3.9 seasons

Resources: 204 wood, 300 scrap, 30 cloth, 18 plastic


Category - Resources[]

0 Research Utensil 1 Research Utensil 3 Research Utensils 5 Research Utensils
Hemp Weaving Mill

Unlock the Hemp Weaving Mill

Knowledge point: 1

Construction time: 0.1 - 0.6 seasons

Resources: 66 wood, 96 scrap

Diligence

Unlock Diligence Decree

Knowledge point: 1

Construction time: 0.1 - 1.1 seasons

Resources: 100 food, 100 water,

36 wood, 36 scrap, 12 cloth, 12 metal, 12 plastic

Refinery

Unlock the Refinery

Knowledge points: 3

Construction time: 0.6 - 7.6 seasons

Resources: 346 wood, 444 scrap, 36 metal

Coal Mining

Unlock the Mine

and/or coal Mining

Knowledge point: 1

Construction time: 0.1 - 0.5 seasons

Resources: 126 scrap, 12 metal

Mining Tunnel Construction

Unlock the possibility

to build Mines close without

loss of efficiency

Knowledge point: 1

Construction time: 0.1 - 0.6 seasons

Resources: 52 wood, 86 scrap, 12 metal

Mining Iodine

Unlock the Mine

and/or iodine Mining

Knowledge points: 3

Construction time: 0.4 - 5.1 seasons

Resources: 162 wood, 288 scrap, 36 metal

Scrap Catcher

Unlock the Scrap Catcher

Knowledge points: 3

Construction time: 0.52 - 6.4 seasons

Resources: 246 wood, 288 scrap,

18 cloth, 24 metal, 36 plastic


Category - Logistics[]

0 Research Utensil 1 Research Utensil 3 Research Utensils 5 Research Utensils
Improved Radio Mast

Unlock the possibility to choose the next Trader

Knowledge point: 1

Construction time: 0.1 - 0.8 seasons

Resources: 100 wood, 100 scrap, 12 electronics

Warehouse

Unlock the Warehouse

Knowledge point: 1

Construction time: 0.1 - 1.4 seasons

Resources: 222 wood, 156 scrap

Upgraded Warehouse

Unlock the Upgraded Warehouse

Knowledge points: 3

Construction time: 0.4 - 5.5 seasons

Resources: 306 wood, 22 scrap

Paved Road

Unlock Paved Road

Knowledge points: 3

Construction time: 0.1 - 0.7 seasons

Resources: 300 wood, 300 scrap

Motivation

Unlock Motivation Decree

Knowledge point: 1

Construction time: 0.1 - 0.9 seasons

Resources: 100 food, 100 water, 52 scrap


Category - Electricity[]

0 Research Utensil 1 Research Utensil 5 Research Utensils
Electronics

Unlock Electronics

Knowledge point: 1

Construction time: 0.3 - 3.2 seasons

Resources: 100 wood, 100 scrap

Wind Turbine

Unlock the Wind Turbine

Knowledge points: 2

Construction time: 0.1 - 0.8 seasons

Resources: 36 wood, 364 scrap, 18 metal, 16 Electronics

Electric Water Pump

Unlock the Electric Water Pump

Knowledge point: 1

Construction time: 0.1 - 0.6 seasons

Resources: 28 wood, 92 scrap, 24 metal, 24 Electronics


Solar Collector

Unlock the Solar Collector

Knowledge points: 3

Construction time: 0.3 - 3.2 seasons

Resources: 36 wood, 168 scrap, 36 cloth, 60 Electronics

Battery

Unlock the Battery

Knowledge points: 2

Construction time: 0.2 - 1.6 seasons

Resources: 48 wood, 108 scrap, 36 metal, 36 Electronics


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